Violet Gnome

TEAM

Marcin has loved gaming since first playing Super Mario Bros. as a child. As an advocate for mental health for years, he is passionate about accessibility not only for gamers, but also for the gamedevs and artists who put their hearts into creating the worlds we love.

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Marcin Butkiewicz

Kamila is a deaf game developer from Poland, currently studying as a Junior Game Programmer at FutureGames Warsaw. She has loved games since childhood, and always dreamed of making unique games with animated sign language instead of spoken language.

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Kamila Kuźmiuk

Violet Gnome is an indie game studio with a special emphasis on accessibility. Our team is dedicated to creating inclusive gaming experiences that are enjoyable and playable by all individuals, regardless of their abilities. By focusing on accessibility features from the early stages of game development, we strive to ensure that our games can be enjoyed by the widest possible audience. Join us on our journey to make gaming more accessible and inclusive for everyone.

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